A dexterity game built around tiny wooden catapults. Each player gets a colored spoon-shaped launcher and a matching pair of gnome figures, cone hats and all, and takes turns flicking their gnomes across the table, aiming to land them in the matching colored hole scattered across a shared wooden tray. It sounds simple until the first few gnomes go flying wide, since getting the flick just right, not too hard, not too soft, takes real trial and error and a fair bit of laughing at near misses along the way. With four colors and four launchers, the whole group can play at once, racing to see whose gnomes land safely home first, which makes it an easy pick for a quick, noisy round of family game night. The bright colors and cheerful painted faces on every gnome keep the tone playful even when the aim goes badly. A simple idea that gets surprisingly competitive, for steady-flicking hands ages 4 and up.